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Ryujinx is a free, open source and experimental Nintendo Switch Emulators for Windows, Mac and Linux platforms, Nintendo Switch enables players to enjoy exclusive video games on computer handheld consoles. It was created by gdkchan using C #, and aims to provide excellent accuracy and performance, a user-friendly interface and consistent build.
Ryujinx now runs somewhat smoothly and the overall simulation is not bad. Compared to other (also the first) Nintendo Switch emulator Yuzu, it has more comprehensive features (such as video decoding and netplay capabilities), better compatibility and more stable performance, but its emulation fluency (frame rate) is now lower than ideal. . While Ryujinx is still in its infancy, it is clearly advancing faster than yuzu and its future is worth the wait.
At the time of writing this post, Ryujinx has been tested on about 3,400 game titles. Of these, about 3,000 games can boot into past menus and gameplay, and about 2,400 of these are considered playable. To run this emulator, it is recommended that you have at least 8GB of RAM in your PC, otherwise this could lead to unexpected behavior and crash or unacceptable performance.
// Key Features //
|Audio output fully supported, audio input (microphone) not supported. We use SDL2 and libsoundio as C # wrappers and fallback for OpenAL.|
|The CPU emulator, ARMeilleure, mimics an ARMv8 CPU and currently supports most ARMv7 (and older) instructions, including 64-bit ARMv8 and partial 32-bit support. It translates the ARM code into a custom IR, performs a few optimizations, and converts it into x86 code.
There are three memory manager options available, depending on user preference, both software-based (slow) and host-mapped mode (much faster). The fastest option (host, uncheck) is set by default. Ryujinx also has an optional profiled persistent translation cache, which basically caches the translated functions so that they do not need to be translated every time the game is loaded. The net result is a significant reduction in load time (the amount of time between launching a game and reaching the title screen) for almost every game. Note: This feature is enabled by default in the Options Menu> System tab. You must launch the game at least twice on or after the title screen before performance improvement is unlocked on the third launch! These improvements are permanent and do not require additional launches
|The GPU emulator mimics the Maxwell GPU of the switch using the OpenGL API (version 4.5 minimal) through OpenTK’s custom build. Ryujinx currently offers four graphics enhancements for the end user: disk shader caching, resolution scaling, aspect ratio adjustment, and anisotropic filtering. These enhancements can be customized or toggled on the GUI.|
|We currently have support for keyboards, mice, touch input, joycon input and support for almost all controllers. Motion control is mostly locally supported; For dual-joycon motion support, DS4 Windows or BetterJoy is currently required. In all cases, you can set everything up in the input configuration menu.|
|DLC and change|
|Able to manage add-on content / downloadable content via Ryujinx GUI. Mods (romfs, exefs, and runtime modes such as cheat) are also supported; The GUI contains a shortcut to open the corresponding mode folder for a specific game.|
|The emulator has settings for enabling or disabling some logging, remapping controllers and more. You can configure it via the graphical interface or manually config file, config.json, found in the user folder that can be accessed by clicking to open the Ryujinx folder in the File menu in the GUI.|
// Fan Made Demo Video //
// Required for system //
To use Ryujinx you need a computer:
- 8 + GB RAM
- A video card / GPU that supports OpenGL 4.5+
- Your switch key and your dumped firmware or the latest game cartridge Untrim XCI
- Your dumped Nintendo Switch game or homebrew
- OS-specific dependencies installed
// Related Links //
// Download URL //
|Freeware||The latest||n / a|
|If some download link is missing, and you need it, please send us an email (including post link and missing link) to remind us to re-upload the missing file for you. And, give us some time to respond.|
|If there is a password for an archive, it should be “appnee.com”.|
|Most saved downloads (including the 32-bit version) may be requested to be re-uploaded via email.|